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Publishing Partner Font Editor Documentation
--------------------------------------------
Written by Alan Reeve
Updated by ??????????
Here is the (start) long awaited Publishing Partner (Screen and
Printer) font editor documentation. Please read it, add any
information that is not present and upload it to GEnie, and design
a lot of fonts with its information.
The first part to the Publishing Partner font editor is the
Screen font editor which allows you to design the screen fonts
that you actually see while using Publishing Partner. Use of this
part is fairly straight forward and easy if you've used other font
editor for ROM based character sets from other/earlier computers.
The name of this editor is CED.PRG and it also has a resource file
that goes along with it. Both font editors only function on
Monochrome systems, but allow you to develop Mono and Color fonts.
If, when loading a font editor, it doesn't work, try turning off
your system (or hitting reset) as neither font editor will run
on a computer with garbage in memory.
Drop Down Menus
---------------
File:
Load/Save font which allow you to (you guessed it) load and
save screen fonts.
Edit:
Name Font-Allows you to set up the name of the font when it
is loaded into Publishing Partner select font menu.
(e.g. NORMAL.FNT appears as System in the font menu)
Make Medium/High resolution font-Allows you to choose whether
you are making medium or high resolution fonts!
Increase/Decrease Height-Allows you to increase or decrease
your character sets height. A dark black bar will move up and
down your character grid with this option.
Other Commands
--------------
Using the mouse you can edit your character by pointing to
squares in the 16 by 17 dot character grid and clicking the left
mouse button. Select which character you are editing by pointing
to them with the mouse.
Boxes and Arrows-
There are three groups of Boxes with arrows in them which
serve a purpose. The lower right pair allows you to set the
thickness of your characters which is indicated by a number
next to the grid ranging from 100 to 748.
Above the pair is a group of four, which allows you
to scroll your character around inside the grid.
To the right of these there are four more which allow
you to choose the baseline of the character, and the bottom
of the character.
Note: When adjusting the width or baseline of the character
you will see arrows move under and on the left of the
character grid indicating current locations.
Printer Font Editor
-------------------
Why have a printer font editor? After, all the screen fonts
look pretty good to me...except when they're enlarged...?
The purpose of a printer font editor is to design fonts that
look nice when they're big as well as small. The curves look nice
and smooth this way regardless of whether the letter 'O' is 72
point, or 7 point.
The printer font editor is based on objects. In essence, you
are drawing an outline of each letter, and when the program prints
your document it fill in these characters at the appropriate size
so that they look 'really nice'.
Commands
--------
Drop Down Menus
---------------
File:
Load/Save printer font-These commands (right?) they load and
save Printer Fonts.
Print Test Page-Disable/Inactive/Doesn't do much
Configure-Disabled/Inactive/Acts like Print Test Page
Quit-Exit to Desktop (Don't forget to turn the computer off
before reloading a font editor).
Edit-
Change Cutoff Point-?
Edit Thick/Tin Font-?
Copy Thick->Thin/Thin->Thick-?
Character-
Remove Fill Points-Fill point are spots that the computer
fills when printing. (e.g. When printing an 'O' two circles
make up this character. A fill point would reside in the
out ring so that the computer would know where to put ink.
Mirror/Invert/Slant/Distort-All are similar as they are
disabled and do nothing.
Help (or Help key)-
Brings up Help Dialog Box.
Designing a Character
---------------------
Each character is made up of the following objects:
0) Fill points
1) Start Points
2) Lines
3) Curves
4) End Points
When designing a characters you must first set a start point.
You can then use lines and curves to design the character, and
finally and endpoint to end the character, or start another part
with a Start point/Lines/Curves/End point. Fill points are used
to tell the computer where ink should be placed.
The Letter 'O' theory-
---------------------
The letter 'O' is a very nice letter, but a pain to design.
Here's how the letter 'O' is designed. Create a circle for the
outer ring, and a circle for the inner ring. Put a fill point
between these two rings so that the computer fills this area, and
wa laa it's done. (SOund Easy...it isn't) Load a sample font and
look at the letters for an example of what i'm babbling about.
Using Commands
--------------
0) Set fill Point
Press 0, followed by a number from 0 to 9 indicating which
fill point you wish to enter/change (A character can have
up to ten fill points), and then point to a position and
click the mouse button. A fill point will be born.
(Use Delete fill points to dispose of them...all)
1) Goto
Press 1, and point to a screen position and click the left
mouse button. A goto or start point will be there.
2) Line To
Press 2, and press the mouse button over a point on the
screen. A line will connect you last point to the current
one.
3) Curve To
The most difficult one to comprehend. Press 3 for starters,
followed by three more points. The first point is the end
point of the curve, the second is (what I call) the first
pull point, and then the second pull point which determine
how your curve will be formed.
4) Close path
End curve. Press 4, followed by a point.
[ and ]-
These allow you to select which character is being edited.
The character you are working on is shown in the upper right
corner of the screen.
j and k (Lowercase only!)-
Select which object (Line/Curve/End/Start point) you are
working with/manipulating. To edit an object hold the mouse button
down over a square and draw it. Release the mouse button and
presto.
d (lower case only)-
Delete object...ever want to delete that line or curve,
here's your chance. Press 'd' and it will disappear.
c (lower case only)
Accepts two keystrokes, and I would guess has something to do
with the character boundaries (Thickness, Height, Baseline).
*** ATTENTION ***
We're looking for a few good facts to complete this document.
If you know how to use these commands better than I do, or find an
error, or know addition information...etc please update this
document or leave me (REEVESOFT) mail on GEnie and I'll do it.
Thanks,
Alan Reeve